_OBJECT_TYPE

//0x90 bytes (sizeof) struct _OBJECT_TYPE { struct _LIST_ENTRY TypeList; //0x0 struct _UNICODE_STRING Name; //0x8 VOID* DefaultObject; //0x10 UCHAR Index; //0x14 ULONG TotalNumberOfObjects; //0x18 ULONG TotalNumberOfHandles; //0x1c ULONG HighWaterNumberOfObjects; //0x20 ULONG HighWaterNumberOfHandles; //0x24 struct _OBJECT_TYPE_INITIALIZER TypeInfo; //0x28 struct _EX_PUSH_LOCK TypeLock; //0x80 ULONG Key; //0x84 struct _LIST_ENTRY CallbackList; //0x88 };